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PC Gamer
PC Gamer
Justin Wagner

To celebrate 2 years of Balatro, creator LocalThunk reflected on dropping out of an engineering program to make games: 'Even if I could warn myself I’m not sure what I could have said to prepare for the insanity'

LONDON, ENGLAND - APRIL 8: Ben Starr, winner of the Debut Game Award for 'Balatro', poses backstage during the BAFTA Games Awards 2025 at the Queen Elizabeth Hall on April 8, 2025 in London, United Kingdom. (Photo by Scott Garfitt/BAFTA via Getty Images).

Even two years after release, Balatro is one of the biggest and best roguelikes going—there may be no one more keenly aware of that than developer LocalThunk, who's managed to keep a low profile despite his game selling millions of copies and scoring crossover after crossover.

In a recent anniversary blog post titled "Bad Grades," LocalThunk looked back on his earliest forays into game development. "I think about that version of myself a lot now," he wrote. "I didn’t know what was coming and even if I could warn myself I’m not sure what I could have said to prepare for the insanity. I’m not even sure if there’s a lesson to learn."

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