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PC Gamer
PC Gamer
Phil Savage

'This was the wrong path for Destiny': After 4 months of dwindling players and community outrage, Bungie admits that The Edge of Fate's bold new vision for Destiny 2 was a mistake

Images from Destiny 2's renegades expansion.

It's been a difficult few months for Destiny 2, ever since the release of The Edge of Fate expansion's Portal—a new progression system that replaced the old seasonal content model with, bluntly, a soulless and underbaked grind. I've written extensively about my problems with the Portal's many baffling design choices, but until now Bungie has only tentatively admitted to the size of the problem.

A series of patches and U-turns have tried to soften the abrasive edges of the Portal's design—aimed at reducing the absurd power grind as well as making buildcrafting feel less restrictive and punishing. Still, these felt like temporary stopgaps—desperate attempts to staunch the bleed that didn't address the root issues at the heart of the new design.

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