Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Joe Donnelly

This stunning cel-shaded ARPG fuses dungeon crawling, life simulation, and drinking lager in a ski lodge

Dungeons of Hinterberg

At high profile events like the Xbox Games Showcase, there are always moments that steal the show. Depending on your tastes, this year's offering had plenty to choose from – Fable was larger than life, Star Wars Outlaws announced itself to the world, Obsidian said the magic words to sell us on Avowed, Still Wakes the Deep marked The Chinese Room's long-awaited return to horror, and, right near the end of the event's 65-minute run-time, Dungeons of Hinterberg wowed with its stunning cel-shaded pop art visuals. 

The latter's reveal trailer started off pretty sedate, spotlighting a lone figure journaling at a desk in what looked like a hotel room. We got a closeup of their rucksack, with a rolled-up map poking out from between the bag's straps. As the camera moved deeper into the room,  with a sword glistening in the light from outside, we were then suddenly whisked through the window and out into the wilderness.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.