The Panasonic 3DO and Super Mario 64 are two things that probably shouldn't go in the same sentence. One is a stupidly expensive retro console from the '90s that couldn't remotely keep up with proper fifth-gen contenders, while the other helped usher in a new age of 3D gaming.
That contrast hasn't stopped one Panasonic FZ-10 owner from trying to run Super Mario 64 on the 3DO, as developer Eyepatch Entertainment is working on a cursed conversion (h/t, Time Extension). Rather than trying to make a traditional "port" of Nintendo's iconic plumber platformer, the retro console enthusiast is building a 3D engine that uses "real Super Mario 64 decompilation assets" that are then rendered using the 3DO's CEL co-processor.