
Dusk creator David Szymanski has been busy, cranking out two fantastic micro games in the past year, one of which is being made into a movie. The other, more recent project, Chop Goblins, is a far more arcadey and carefree affair than Iron Lung, and the half-hour FPS just got an update with new levels and features.
The biggest addition is those "remix levels," which Szymanski describes as "re-ordered versions of the five levels featuring adjustments to times of day, enemy spawns, weapon progression, and more!" I dig this as an extra way to squeeze juice out of these maps—it feels like a real throwback, something Capcom would have as an unlock after beating a game once or a Chop Goblins "Master Quest." Increasing its replayability also helps bolster the game's draw as a speed running and score attack destination.