
I've finally found the strange key to unlock a mystery chamber when my time runs out. Seconds, minutes, and hours are a precious resource in Clue: Murder by Death, as are the limited health items dotted throughout Lord Anderson's sprawling manor. Detective John Smith's three-space inventory is another factor to manage, forcing me to constantly swap items in and out of his pockets on my hunt for the truth: who murdered the Lord, what with, and why?
Uncovering the answers to these questions is trickier than it seems. Set against the backdrop of 1930s England, the heyday of gumshoe detective mysteries like Poirot, Clue: Murder by Death is an intensely replayable adventure-puzzle game with no shortage of drama to uncover.
Is a salacious affair nothing more than scandal, or could it be the killer's motive? What secrets lie in the family crypt? And why on earth is there a vampire named Mr D roaming about the gloomy halls? All of this sounds intriguing enough, but you'll have to focus on the most probable lines of inquiry to investigate. Scotland Yard arrives in two hours to wrest the case from Detective Smith's hands, meaning every second counts – and everyone, even the sweet old Lady Brighton, is a suspect.