Trick-taking games are enjoying a moment in the tabletop space right now, with several top games exploring cooperative trick-taking elements. Typically, trick-taking games are highly dependent on the draw of the cards. Some games have ways to mitigate weak hands, but very few games can totally negate the power of a strong hand. For better or worse, luck remains a key element of the trick-taking genre, no matter what the surrounding rules are.
Crits & Tricks doesn’t shy away from the randomness and luck of trick-takers. However, players are ultimately left to build their own luck. Players combine a hand of cards that represent suit only and couple them with differently sized dice. Each suit has its own win condition, meaning that rolling low at the start of the game isn’t necessarily a game-ender. Plus, if you’re unhappy with the value of a die, you can always play it and choose to re-roll it, giving you a second chance to change your luck.