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GamesRadar
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Catherine Lewis

"They're usually just really boring" – Clair Obscur: Expedition 33 lead says "perfect" games are like people with "no personality"

Gustave stands in the foreground wearing beret and striped shirt.

Clair Obscur: Expedition 33 creative director Guillaume Broche thinks that "games that try to be perfect" often end up "really boring" – and despite his RPG winning countless awards last year, he thinks it includes plenty of "imperfections" that add to its charm.

Speaking in a new episode of Konbini's Video Game Club on YouTube (below), Broche talks about loads of his favorite games and influences, including the Devil May Cry series.

He thinks that the series' first game is "a bit of a mess" when you look at Dante's love interest, Trish (who looks like his own mother), and the "cheesy lines" the protagonist is always saying, but Broche reckons "these games are really endearing" because they're not perfect.

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