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PC Gamer
PC Gamer
Justin Wagner

'They told me to destroy' my backups, Fallout creator Tim Cain says: 'People high up at companies take authority but no responsibility' for game preservation

Fallout developer Tim Cain seated at computer wearing brown paper bag on head in the '90s.

You may remember the clay heads used in dialog from the original Fallout CRPGs. They've not aged gracefully, what with their stiff animations and pudding-like faces, but you can't tell the full story of how RPG visuals evolved in the late '90s without them. They (and all the sprites in the original Fallout) represent a milestone for the CRPG—and as far as Fallout co-creator Tim Cain knows, their source art assets might just be gone for good.

"Even though it shipped with sprites, it was a sprite-based engine, they were all made in 3D. They were made in Maya or Alias," Cain said in a video on his YouTube channel. "Those source art files were huge … they were backed up to DAT tape, but I don't know what happened to that DAT tape and it doesn't last that long. They last five or ten years before they start having errors. So, I think that source art is all gone."

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