
It lives in the first 50 slots of the Steam Top Sellers list, it hit its all-time peak of 120,717 players only 9 months ago, and it manages to tumble along with this healthy momentum despite being a 10-year-old asymmetrical survival horror multiplayer. For other developers, that genre marker might as well be a toe tag. But not for Dead by Daylight.
The problem with competitors is "they're not good enough," head of partnership Mathieu Cote jokes to GamesRadar+ at Game Developers Conference 2026. Or, he's at least half joking, as creative director Dave Richard adds, "We were there first!"