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PC Gamer
PC Gamer
Nick Evanson

The Witcher 4's leafy glory is all down to Epic's Nanite Foliage, and largely so is the fact it can run ray-traced at 60 fps on a lowly PS5

As the opener to an annual tech event, it's pretty hard to beat showing off what The Witcher 4 will look and run like in actual gameplay, but that's exactly what Epic and CD Projekt Red did for the former's keynote speech, State of Unreal 2025.

We all knew it was coming, of course, but sitting in a crowd of developers, creators, and journalists in Orlando, eardrums being blasted away with surround sound Ciri, it was clear that everyone wanted to be absolutely wowed at what The Witcher 4's developers had in store for us.

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