
Sniper Elite is an iconic and long-standing third-person stealthy shooter that has been refining what it means to get the perfect shot since 2005. It may not be as popular as competitive shooters like Call of Duty: Modern Warfare 2, but it has a dedicated following that has embraced the realism developer Rebellion strives for and the high-stakes action that has enabled countless players to get creative in trapping and killing opponents.
TRG talked with Rebellion’s associate head of design Ben Fisher about Sniper Elite 5’s newest DLC and how the third-person shooter stands out from competitors with a unique foundation that promotes thinking first and acting later.