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PC Gamer
PC Gamer
Sarah James

The problem with Diablo 4's endgame is that it's already happened by the time you hit max level

Diablo 4 - Inarius hovers in front of a sorcerer during a campaign quest

I'm only level 65 but I'm ready to quit Diablo 4 until the first season arrives later this month: I've had my fill of the endgame grind, even though I'm not even close to the game's level cap. No one is forcing me to play, I know, but having the most fun part of any ARPG play itself out before you reach max level honestly just feels strange—what's left to look forward to? 

If this were Diablo 3, I wouldn't think twice about stopping now, because I'm at the exact same point as I'd be progression-wise if I was level 70 with a couple of hundred paragon levels under my belt: I have the gear I need for the build I want, so now it's just a case of getting stat upgrades from higher power level pieces or a lucky unique drop—basically fine-tuning what I already have for additional damage increases or mitigation. But those that are new to Diablo or ARPGs may be put out when they finally reach level 100 and realise that, aside from one, admittedly hard, repeat boss fight, the endgame stuff has already happened. 

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