
The Outer Worlds 2 is an RPG that's more than willing to let you create some bad character builds. Game director Brandon Adler believes that's a critical part of the role-playing game experience that's fallen by the wayside in recent years, but titles like Baldur's Gate 3 are proving that many RPG fans prefer to have to actually think once in a while.
"In general, it feels like many games, but RPGs in particular, are like, 'Well, you're not allowed to make bad choices, so every character build is viable, and we make sure that no matter what you do, everything's going to be fine,'" Adler tells GamesRadar+. "And you know, the problem with that, at least in my opinion, is that for those choices to matter, they have to be things that could be good or bad, depending on what you're doing."