
Diablo 4's new spider pal may be far more complicated than last season's Vampiric Powers, but I like the change of pace. Season 2 was a critical moment for the game to speed way up and see what happened, and the result was what felt almost like a reboot: a major shift in philosophy for how Diablo 4 is meant to be played. Everywhere you went XP and loot poured out of monsters. It was the easiest the game had been since its launch, but as a result, everything good about it was accessible to everyone.
Season 3 is what happens after seismic changes to the structure of the game have settled in. Blizzard gave its new seasonal features a solid foundation to build off of, which means injecting a little more challenge into this faster, looser Diablo 4.