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GamesRadar
GamesRadar
Technology
Dustin Bailey

"The one thing indies have that giant corporations can't deliver" is an "authentic relationship" with fans, says city builder dev: "You can't put every Star Wars Outlaws developer on Discord"

Bulwark.

After overhauling his unique city-building game into Bulwark Evolution: Falconeer Chronicles to tremendous acclaim from players, solo developer Tomas Sala says indie developers have a key advantage over AAA studios because they can build a direct relationship with fans online.

Sala tells GamesRadar+ that when he interacts with players online, "I get this comment, 'Oh, the developer is responding, oh my God!' The next day, there's a patch in the beta branch. 'Oh, go to the beta branch, try out this fix I made for you.' And they're amazed. I think that's actually a pathway for survival - all the struggles and all the turmoil the industry's in - to have an authentic relationship."

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