
What I love about milsims like Squad, Hell Let Loose, and Foxhole is becoming a small cog in a massive cooperative effort. I love the difficult guns, overwhelming audio, the high stakes of catching even a single bullet, and the intensity of teammates who are buying into the roleplay as much as I am. Sometimes I notice a disconnect between me and my milsim teammates when it becomes clear (typically over voice chat while riding in the back of an APC) that one or two of them aren't just fans of close-knit tactics, they're devoted lovers of military culture who believe US forces can do no wrong.
There is perhaps no game that better represents that disconnect than Six Days in Fallujah, a milsim FPS that depicts the second battle of Fallujah between American Marines (and US coalition forces that included the Iraqi army) and the Iraqi insurgency, a real and devastating battle that took place over six weeks beginning in November 2004.