
The Soulslike has become one of the most overabundant genres in all of gaming over the last decade. You could even argue the focus on integrating “Soulslike” elements into games has sometimes become a detriment. For a long time, I’ve felt like no one else has been able to really grasp the core ideals of a Soulslike the way FromSoftware can. But that all changed with Lies of P — especially now that I have now played the recently-released Overture DLC. I’d even go as far to say that Lies of P is the most important Soulslike we’ve seen since the original Bloodborne. That’s largely because of the flawless way the game seems to just get what makes the genre tick — but more importantly, truly innovates on the way a Soulslike can weave a narrative, and create a defined hero.
Lies of P initially drew a lot of attention as the Pinocchio game, and that’s genuinely a large part of the game’s mystique. It draws heavily from the original 1883 novel by Carlo Collodi — so much so that if you know the novel, the excruciating detail and references put into the game are astounding.