
It's never a nice feeling, getting picked last. But, since middling Square Enix platformer Balan Wonderworld sold only one new copy – total – in the US in September, there really wasn't any other option.
"Somebody made the conscious decision to pick up that game (maybe even ask an associate to open the case)," imagined Circana video game industry analyst Mat Piscatella, who shared the news on Bluesky, "then looked at it, thought, yes, yes I must have this, took it to a register, had it run up, exchanged money for it and carried it home!"