Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Alex Spencer

The Making of Tunic: How the adventure began life in the pages of a notebook

Tunic

Sitting down with Andrew Shouldice, fresh off the back of a double BAFTA win, conversation immediately wanders away from the topic of how this award-winning game was made, and onto the question of notebooks. Shouldice leans over the table to admire ours, a little black Moleskine affair, and it's only after a good few minutes on the relative benefits of stitched versus ringbound that we actually get back to the point at hand. An unexpected tangent, certainly – but one that, as it turns out, speaks to the important role such apparatus played in Tunic's development.

This shouldn't, perhaps, come as a surprise. After all, Tunic makes clear Shouldice's fondness for good old-fashioned paper and ink through its in-game instruction manual. Loaded with beautifully illustrated maps, with hints written in a glyph cipher and biro annotations left by some unseen hand, it feels like a gentle suggestion that you might want to keep your own notetaking equipment to hand, in order to track the game's many secrets, and perhaps even dabble in a little translation if you choose.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.