
The way Fable 2 handles death - or doesn't, shall I say - was shaped by the developers' experiences playing The Legend of Zelda and World of Warcraft.
Fable 2 has a pretty unusual approach to dying, even now, almost two decades on from the Xbox 360 RPG's launch. When your hero's health bar completely depletes, instead of 'dying' and then reloading to the latest save point, your character simply props themselves back up with a few new, sometimes stylish scars.