
Naughty Dog's much-heralded The Last of Us Part 1 released on PC in March and unusually for this studio, and despite a last-minute delay, launched in poor shape. Players reported widespread problems with the port including frame drops, stuttering, poor optimisation throughout, and regular crashes. For any game this would be a shoddy state to launch in, but for one with a reputation like this it felt like a return to the bad old days.
Developer Naughty Dog has, however, been beavering away since launch and has just released a fourth major patch for the game, which clocks in at about 25GB, and includes "framerate optimization, graphical and texture fidelity, crash fixes, and more." The studio adds that it will be "releasing additional CPU optimization, framerate and texture fidelity improvements in upcoming patches."