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GamesRadar
GamesRadar
Technology
Jordan Gerblick

The Last of Us director left Naughty Dog after the studio settled into a "paradigm" of how to make a specific type of game: "I just don't have it in me. I would make a lot more money if I did!"

Ellie and Joel during The Last of Us.

The Last of Us director Bruce Straley has given his most personable and in-depth explanation of why he left Naughty Dog back in 2016, citing the "repetition" of the studio's established game design as one of the key reasons for his departure.

"I had been there 18 years. That's a long time for anybody to be anywhere," Straley tells Polygon. "I think I played a very integral role in building that brand up and those titles, and I had a really amazing experience with those teams. But I felt like I was answering the same questions over and over again.

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