
Hollywood has been trying to turn videogames into movies (and, later, TV shows) ever since a pair of Brooklyn plumbers stunk up theaters in infamous 1993 flop "Super Mario Bros". And while the recent likes of "Castlevania", "Fallout", "Arcane" and "The Last of Us" have proved it is possible to make a successful console-to-screen transfer, they are — historically speaking — the outliers.
That's why, when a movie version of the influential first-person shooter "Doom" blasted its way into multiplexes in October 2005, absolutely nobody was expecting a classic. Even so, few could have predicted this Mars-set actioner would be such a dud, and — perhaps the ultimate sin for a blockbuster — so criminally dull.