
By all accounts, a game as complex as The Division shouldn't be fun to play on a touch screen. Not only are you running and gunning while moving from cover to cover in a proper Manhattan-sized map, but you're also lobbing grenades, sniping with accuracy, and parkouring over obstacles as you advance.
Yet, somehow, the team at Ubisoft made it an enjoyable experience instead of a clunky one. The secret is not just in the intuitive UI that's entirely customizable — that certainly helps — but also because of the deeply integrated aim-assist and contextual tap systems built deeply into the experience.