
The world of Disco Elysium is at times an apt satire on our capitalistic times, a punk rendition of a once-obscure Estonian novel, and an amnesiac fever dream of an RPG. At turns, it seems to predict the current games of the year, European in aesthetics, byzantine and wandering in flowy artistic nature. Were it not for its number of controversies and studio troubles over the years, the chorus of people clamoring for more Disco would likely be much louder. Still, one of the things to carry on from the game and remember for years to come is none-other-than game detective Kim Kitsuragi’s iconic orange bomber jacket.
What drew me to Disco Elysium from the start was the fashion, when I went to a journalists’ karaoke and saw a colleague in the industry wearing that very jacket from the game, and thinking it looked superb. I became resolute I had to play the game one day. This garment, as it turns out, was also the start of the game developer ZA/UM’s fashion-forward Atelier, headed by Kristiina Ago.