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GamesRadar
GamesRadar
Technology
Anna Koselke

The Blood of Dawnwalker lead says the new vampire RPG is a "more immersive game" with consequences – not like others where "you can do whatever you want for 80 hours and nothing happens"

The Blood of Dawnwalker protagonist up close.

Former CD Projekt Red developer Konrad Tomaszkiewicz, who boasts experience in leading gems like The Witcher 3, says new RPG The Blood of Dawnwalker stands apart from the rest of the genre thanks to its immersive qualities – including impactful consequences.

Tomaszkiewicz, who is directing The Blood of Dawnwalker, explains how the RPG manages to do so during a new interview with GamesRadar+ at the Gamescom 2025 event. According to the lead, many well-known titles from the genre fail to nail immersion because they lack convincing elements. Rather than following the main story or pressing quests, players can put them off and do whatever they want – and with no consequences as a result.

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