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PC Gamer
PC Gamer
Harvey Randall

The BioWare we loved is mostly gone, but '2017 is when EA finished digesting' it, says Dragon Age studio veteran

Morrigan, the Witch of the Wilds in the Dragon Age serries, shown wielding magic in front of a Darkspawn.

With the somewhat-middling debut of Dragon Age: The Veilguard, a game I sort of blandly enjoyed for 60 hours but certainly never in a 'this is a great Dragon Age' way, as well as the solemn layoffs following its muted fanfare, I think we can pretty much light a candle for the whole series. As well as the BioWare we knew and loved, mind. As PC Gamer's Fraser Brown puts it "The Veilguard was the very shiny, very pretty nail in the coffin."

It was the last real shot the studio had at convincing anybody it still had the juice after the stumbling of Mass Effect: Andromeda and the trainwreck of Anthem, but some of us were still holding out hope. Mark Darrah, a studio vet who worked there for over 20 years before leaving the studio in 2020, has revealed that the bones of BioWare were actually being Weekend at Bernie's-d for much longer than that.

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