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PC Gamer
PC Gamer
Harvey Randall

The bigwigs who want AI-generated NPCs and writing think you're too dumb to appreciate a good story—don't prove them right

Cyberpunk 2077 screen detail.

As I sit here, watching Saber Interactive's CEO have a normal one about how generative AI dialogue can totally improve videogames, I can't help but grit my teeth in the same, enamel-grinding fashion I have ever since companies like Ubisoft started promising a future with AI-powered "neo-NPCs."

If you'd believe the hype, these things are potentially good on paper, right? We live in a development environment where the ambitions of big-budget open world games are far outstripping their cost—wouldn't it simply be marvellous if you could populate a world with infinite dialogue chains and storylines?

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