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GamesRadar
GamesRadar
Technology
Jasmine Gould-Wilson

The best thing about survival horror is how cannibalistic it is, and Bloober Team is living proof of why it works so well in this subgenre

A screenshot shows a tentacled monster in Cronos: The New Dawn.

Don't tell Albert Wesker, but the real ouroboros is survival horror itself. The subgenre is a curious one, forged from fairly rigid initial parameters – fixed camera angles, inventory management, puzzles, and limited ammo – that have been grudgingly flexed slightly over the years to accommodate modernity.

When I say slightly, I do mean slightly. Aside from visual changes, like how Capcom's Resident Evil 2 Remake popularized third person over-the-shoulder perspectives, not much else has changed when it comes to the accepted shape and flow players expect from the best survival horror games.

And you know what? I like it that way. Classic survival horror has to stay classic if it wants to stand apart from the best horror games, leaning into the pressures and stresses that make it such a nailbiting way to experience terror. The push for novelty that so often gets put upon countless game developers and genres need not apply here; I'd argue that the best survival horror games don't reinvent the wheel. They chow down and regurgitate it, again and again, adding a little something new each time.

Time to feast

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