Get all your news in one place.
100's of premium titles.
One app.
Start reading
Windows Central
Windows Central
Technology
Ben Wilson

Testing Multi-Frame Gen on Cyberpunk 2077 Ray Tracing Overdrive with an RTX 5080 — 40 FPS to 135+ with 63°C temps at 1440p

Cyberpunk 2077 tested with NVIDIA DLSS 4 Multi-Frame Gen on and off with an RTX 5080.

Since my RTX 5080 review, where I tested NVIDIA's new high-end GeForce graphics card, one of its flagship features, DLSS 4, came to the popular open-world RPG Cyberpunk 2077. Besides an overhaul to its image upscaling technology with a new "Transformer" model, gamers lucky enough to buy one of the latest RTX 50 Series GPUs or even its high-scoring but expensive RTX 5090 sibling, can boost their frames-per-second (FPS) count by 2x, 3x, or 4x with Multi-Frame Generation (MFG.)

Usually, adding in-between "fake frames" leads to input delay, something I saw with iterations of AMD's answer in Fluid Motion Frames (AFMF.) However, using NVIDIA Reflex (or Radeon Anti-Lag, on AMD's side) should counteract any lag or latency while controlling the game, and the results I've seen with DLSS 4 MFG are beyond impressive. Here's what you can expect if you spring for a high-end RTX 50 Series GPU and jump into Night City on PC.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.