
Hollow Knight: Silksong is, at long last, almost here. In between my 112% replay of the first game, I've been pondering the December 2020 edition of Edge magazine that saw Team Cherry leads Ari Gibson and William Pellen briefly lift the curtain on Silksong before leaving us in the dark for years. After our latest Hollow Knight: Silksong hands-on preview, one snippet about the worldbuilding has been stuck in my mind: making your main character taller can have a butterfly effect across an entire game.
"Hornet being taller changes everything," Pellen told Edge at the time. This was one of the main reasons the team quickly realized their ideas for Silksong, once planned as a mere DLC adding another playable character to Hollow Knight, needed a game of their own.