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PC Gamer
PC Gamer
Justin Wagner

Team Cherry explains Silksong is more lethal because players are too: 'Hornet is inherently faster and more skillful than the Knight … the base level enemy had to be more complicated, more intelligent'

Hornet holds a hand up to her mask to help shade her eyes from a sunbeam in Hollow Knight: Silksong.

I remember when Dark Souls was the new hotness, it didn't take long for the "actually, this game isn't hard if you're just cool and smart about it" crowd to crop up. I see a lot less of that with Silksong, which PC Gamer reviewer Tyler Colp called the "videogame equivalent of sticking your hand into the Dune pain box" in his review (where he also gave it a 90).

It's hard—much harder than you'd expect, even if you factor in the metroidvania's reputation for difficulty—and that aspect of it is fielding some mixed reactions. In an interview for a gaming-focused exhibit at Melbourne's ACMI museum spotted by Dexerto, Team Cherry honchos Ari Gibson and William Pellen talked about their perspective on difficulty with an admission that yeah, Silksong's hard, but that's more or less the point.

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