
With rumours percolating that we might see GTA 6 as soon as next year, Take-Two CEO Strauss Zelnick has been out and about, chatting about Rockstar's game design philosophy and the approach the studio is taking to its next open-world crime caper. Turns out the goal is just to "seek perfection" and turn out "something you've never seen before". Well, that's easy then.
Zelnick was discussing Rockstar's games on an episode of the Good Time Show Podcast, where—among chats about his fitness regime and career—he mentioned the difficulties that developers like Rockstar and Firaxis face when trying to create new entries in popular series like GTA and Civilization.