Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Hope Bellingham

Super Smash Bros stopped having in-game CG story cutscenes because they kept leaking before the game had released

Super Smash Bros. Ultimate.

Super Smash Bros stopped having in-game CG story cutscenes because overseas media outlets kept leaking them before the game had released, according to the series director.

In the latest video on Super Smash Bros creator Masahiro Sakurai's YouTube channel, the developer talks about fighter reveal videos in the Nintendo fighting series. "Fighter reveal videos are a flashy way of unveiling new Smash Bros. fighters. We were already doing something like them in the trailers for Smash Bros Brawl, but they didn't get their official start until Smash Bros. for 3DS/Wii U," Sakurai reveals. 

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.