As players delve into Suicide Squad: Kill the Justice League, concerns have been raised regarding the challenging grind associated with the game's battle pass system. Unlike other titles, the battle pass in Suicide Squad does not expire at the end of a season, which initially garnered praise. However, the sheer amount of effort required to progress through its 75 levels has left many players baffled.
Players must accumulate 1,000 battle pass XP to advance by a single rank. This XP is distinct from season rank, which unlocks Joker, and mastery rank, which enhances incursion difficulty. Additionally, character XP boosts squad levels and provides bonus stats for endgame content.
One of the primary concerns is the limited avenues available to earn battle pass XP. Completing any mission in the game rewards 50 XP, necessitating 1,500 missions to reach 7,500 XP. With each mission taking approximately five minutes, this translates to around 200 hours of gameplay, factoring in loading and travel times.
Players can also earn 350 XP daily by completing three bounties, requiring 71 consecutive days of logging in. Another method involves shooting drones for 500 XP daily, although this process can be time-consuming due to poor spawn rates and occasional glitches.
The most efficient XP farming method involves hunting rare alien enemies that yield 50 XP each. While this approach offers faster progression, many players find it monotonous and tedious.
The demanding grind has sparked frustration among the player base, prompting calls for improvements from the game's developer, Rocksteady. Despite the battle pass not expiring, players feel that the progression system is overly burdensome, especially considering the financial investment required to access it.
As the community voices its concerns, it remains to be seen whether Rocksteady will address the issue promptly. Players are hopeful for adjustments to the battle pass system to enhance the overall gameplay experience and retain the player base.
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