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GamesRadar
GamesRadar
Technology
Iain Harris

Subnautica 2 designer isn't alarmed by people taking a break, because survival games aren't as "monogamistic" as MMOs like World of Warcraft: "I know what they're doing"

Subnautica 2.

A Subnautica 2 designer says one of the many things that makes the survival game genre grand is that you don't really need to worry about the FOMO that MMO players go through.

Speaking to Edge Magazine, Anthony Gallegos shares that he often has peace of mind when a player spends time away from Subnautica 2, as it's likely that they've just played all the content they've paid for. Indeed, a far cry from the likes of World of Warcraft and Final Fantasy 14 that have to give a player reason to keep paying their subscription cost.

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