
Halloween is approaching and the veil between worlds is getting thinner. That makes it the perfect time for a séance, and as it turns out, a perfect time for all sorts of mysteries both supernatural and mundane. Set in the final days of October 1897, The Séance of Blake Manor puts you in the shoes of Declan Ward, a detective sent off to a manor in a remote part of Ireland to solve a missing persons case and getting drawn into much darker dealings along the way.
Developed by Spooky Doorway, creator of the excellent point-and-click adventure Darkside Detective, The Séance of Blake Manor merges point-and-click mechanics with first-person puzzle solving, time management, and some clever Obra Dinn-inspired deduction. Playing as Ward, you’re sent from Dublin to the west of Ireland, searching for a woman named Evelyn Deane who’s mysteriously gone missing. In three days’ time, the hotel will host the Grand Séance, an attempt to communicate directly with the spirits who call the grounds their home, and if you don’t solve the disappearance by then, the consequences will be disastrous.