
Ken Levine, BioShock creator and the creative director behind upcoming first-person shooter Judas, doesn't think prioritizing the most up-to-date technology in game development is all that important – in fact, he finds realism doesn't "age well" at all.
The BioShock mastermind – who isn't working on BioShock 4 but rather new title Judas – reveals as much during an interview with IGN.
"I don't think we've ever been a company that was like, 'Oh my god, we need the latest and greatest technology,'" he begins, referencing what was previously Irrational Games (now Ghost Story Games). "In the rendering space, we've never been a company." They've "never really tried to do ultra realism," apparently.