
When it comes to Bethesda's RPGs, it's often the smaller side quests that tend to stick with me the most. Perhaps it's because of the way you can organically come across them; making it feel like a discovery you chanced upon rather than a quest leading you down a set path. Or maybe it's because they explore shorter, compact stories that catch you by surprise, but in the likes of both Skyrim, Fallout, and even Oblivion, the side quests are often far more memorable than the main story.
For me, much the same can be said for Starfield Shattered Space. The first Starfield expansion introduces a new planet, and brings us closer to the most elusive faction in the Settled Systems. While I was excited to at last learn more about House Va'ruun and see the homeworld for myself, the highlight of my experience once again ended up being some smaller side quests that took me away from the core storyline.