
Microsoft followed up its Xbox Games Showcase with a Starfield Direct presentation giving us an in-depth look at the ambitious space RPG before it finally launches later this year. As part of the show, Bethesda revealed that gunfights in Starfield's zero-gravity environments will not only be spectacular but also scientifically accurate.
"Zero-gravity environments pose a different challenge," explains lead level designer Jeff Browne. "Firing a ballistic weapon in zero-G will actually push you backwards." This isn't the case if you're firing energy weapons which don't have the kickback and so "offer a more stable shooting experience." (Thanks, Newton!)