
In September last year, I was drowning in RPG goodness. Baldur's Gate 3 launched on PS5 right as Starfield landed, with Cyberpunk 2077 Phantom Liberty arriving a matter of weeks later. I felt like I was being pulled in multiple directions, grappling with my desire to give Bethesda's newest spacefaring adventure a fair shake, while also falling head-over-heels for Larian's engrossing fantasy. Then, to top it all off, I wanted to see what awaited V in Dogtown with Idris Elba. As hard as I did try, something had to give, and for me, that ended up being Starfield. But with news of an update - set to be the biggest one since launch - coming on May 15, I think that's all about to change.
Trust me, I absolutely didn't expect to fall off Starfield in the way that I initially did, and perhaps I wouldn't have if there weren't just so many games calling for my attention. I'm a massive space nerd, after all, and I've historically loved my time with the likes of Oblivion, Skyrim, and Fallout. The more time I spent with Starfield, though, the more frustrated I became with the maps and means of navigation. I just couldn't ignore it any longer, and I haven't returned since. But after soaking in all of the details of the Starfield May update, I'm seriously considering becoming a Constellation member again. Not only does it look to directly address some of the main issues I had with the RPG - such as surface and city map improvements - it's also bringing in a decorative mode for ship interiors that directly appeals to me as a big fan of The Sims.