
In Polygon's recent interview with design director Emil Pagliarulo, it was revealed that Starfield very nearly had a voiced protagonist in the style of Fallout 4's sole survivor.
When asked whether this choice was a response to the fan reception of that game's controversial dialogue system—which only gave you the general vibe of what you were committing to words—Pagliarulo responded: "Not directly, but it certainly played into it … in pre-production, the plan was to have a voiced protagonist. We hired an actor, we got the voice, we listened to him and we were like, You know what, this guy is too specific.