
By this time, just about everyone who's wanted to explore the galaxy in Bethesda's latest game, Starfield, has done just that. Whether you dove in at launch or after Shattered Space was released, you most likely had a pretty good time joining the ranks of pirates, finding ancient artifacts, or building your own Clippy ship.
Coming in under decent reviews, Starfield is an open-world/space RPG created under the direction of Todd Howard and Bethesda Game Studios. Their first original IP in decades, it was unable to surpass the likes of Skyrim or Fallout, but still found an audience that plays to this day. So why wasn't it as successful?