
Bethesda's studio design director still can't get enough of Dragon's Dogma 2, and this time, he's praising a "sneaky design trick" that developers can't always get away with.
Last week, Emil Pagliarulo, who heads up games like Starfield as Bethesda's studio design director, lavished praise on Dragon's Dogma 2. The Elder Scrolls and Fallout veteran said that "when people talk about the way Skyrim makes them feel, that's how I feel playing Dragon's Dogma 2," which is huge praise for Capcom's RPG, considering Skyrim's often referred to as one of the more influential modern RPGs.