
After the revolution, quicksaves will work thus: rather than a single slot which is constantly overwriting itself, you will have multiple, with only the oldest getting overwritten when you hit your limit. Even better, you will be able to select—your own self—how many such slots you keep in circulation. Want 100 running quicksaves? Fill your boots. Autosaves will also work like this.
The world will be beautiful and everyone will be happy, but you can have too much of a good thing. The Stalker remasters proved that when they released in May. The dolled-up re-dos of the original X-Ray-engine games had an issue where your quicksaves would just sort of, well, accumulate. Infinitely. By the end of my time with Shadow of Chornobyl, I had easily 200+ saves amassed in some dank recess of my PC, and actually trying to open the Load Game menu reduced the game to a drunken crawl.