

STALKER is an open world first-person shooter series developed by GSC Game World. The games are set in a fictional version of the Chernobyl Exclusion Zone in which a mysterious second disaster at the nuclear power plant occurred in 2006, resulting in the creation of mutants, the formation of nature-defying anomalies, and artifacts with magic-like powers. Multiple factions and hundreds of explorers called stalkers have settled in The Zone's non-linear levels, and interact with the player and each other dynamically thanks to the series' ambitious A-Life AI system.
I genuinely never thought it would happen, but GSC Game World has proven me wrong: the full trilogy of STALKER games has been released on Xbox and PlayStation systems a full 17 years after the first one debuted on PC in 2007, finally giving console gamers an opportunity to play what are undoubtedly some of the best cult classic FPS games ever made. Available individually for $20 or as part of a special $40 "Legends of the Zone Trilogy" bundle, all three titles have been "refined for console" with reworked gamepad-friendly controls, tweaked user interfaces, and a special Xbox Series X|S "high-fidelity mode."