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TechRadar
Demi Williams

Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'

Spyro the dragon flying in Spyro: A Realm Beyond. .
  • Toys for Bob says Activision Blizzard didn't push back on the studio's decision to go independent again
  • Studio head Paul Yan says, "Leadership on both sides was very open to the idea"
  • Yan says the process was "complex" to navigate while also planning Spyro: A Realm Beyond

Spyro: A Realm Beyond developer Toys for Bob has said there was no "pushback" from Activision Blizzard when it chose to become independent, but the process was "complex."

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