Splatoon Raiders has some serious questions to answer. Can a series that became popular through an exclusively PvP experience really work as a solo game, despite dipping its toes into the ink via add-on modes previously? Moreover, can it work as an offline loot shooter of all things? Can that still feel like Splatoon? Although you'd be forgiven for betting a hundred squid against it, the answer to all of the above is "yes".
For reasons that are happily never explained, you find yourself working as a mechanic for the band Deep Cut from Splatoon 3. One injury-free crash later, you're all stranded on the Spirhalite Islands, which are littered with treasure. There are also lots and lots of Salmonids to fight while you're looking for it, and… that's all you need to know, really. The first 10 minutes or so are frustratingly stop-start, as the game constantly pushes tutorials in your face in case this is your first videogame, but once that's behind you the game flows nicely.