
I'll confess that when Capcom announced its multi-patch performance improvement plan for Monster Hunter Wilds, I was skeptical about just how much it would accomplish—especially when the first of the regimen's updates delivered the same mixed results as Capcom's previous attempts to address Wilds' technical woes. The early details for this month's PC-specific follow-up patch, which touted additional graphics and CPU options alongside the vague promise of yet more "CPU/GPU optimization," didn't inspire confidence either.
I'm pleased to say that, for once, I was wrong to doubt. The Steam-centric patch arrived last night, and—while I wish it hadn't taken almost a year for me to be able to write this—it certainly seems like a Monster Hunter Wilds performance improvement patch has finally, substantially improved performance. Sometimes when a patch note says "CPU/GPU optimization," it really means it.